This is the five level of our student game Forbidden Escape.
In this level the player must refuel the submarine to get out.We made the game in 15 weeks as the final project for the 3D Modeling program at Campus ADN.
I set the texture pipeline of the project and made some props the first seven weks and i made after this LA with my LD Simon Costa
https://www.linkedin.com/in/simon-c-a2325b140
During my work for the game i mostly use Substance Designer for Texture but also 3Dsmax Zbrush Photoshop and of course Unity for the LA.
I give a link below to my comrades on the project:
https://www.artstation.com/ariannedeb
https://www.artstation.com/marcelogoes
https://www.artstation.com/brandon_labrie
https://www.artstation.com/pchaumont
https://www.artstation.com/noellie
https://www.artstation.com/melissacoulombe
https://www.artstation.com/laikaali9
https://www.artstation.com/platinum_mad
https://www.artstation.com/marcelogoes